Our workshop on gaming and history last Thursday was well worth it. A nice bunch of people from different areas, all making for a very enthusiastic meeting. Someone was so kind to create a storify, so learn all about it here: https://storify.com/time_image/heritage-and-games?utm_campaign=&utm_source=direct-sfy.co&awesm=sfy.co_g1CIe&utm_medium=sfy.co-twitter&utm_content=storify-pingback
We hope we can follow-up on this in due course.
Playing with History: A workshop on gaming and history
University of Huddersfield, 12 Nov 2015
Organised by the History Division and the Digital Arts and Humanities Research Group. Venue: University of Huddersfield, Queensgate Campus, Business School building, room BSG/19.
For last minute changes please see https://hudddighum.wordpress.com/ and https://twitter.com/HuddDigHum. Any questions, contact: email@example.com
10:15 Panel Session 1: Theory and Research
- Alex Mosley (University of Leicester): History and Gaming: an Alternate Reality?
- Alex Bridger (University of Huddersfield): Psychogeography, Class War-Games and History
- Eve Stirling (Sheffield Hallam University) & Jamie Wood (University of Lincoln): Gaming Past and Place: Perspectives and Methods from a Research Project in History and Design
11:00 Coffee Break
11:15 Panel Session 2: Practise and Technologies
- James Chilton (University of Huddersfield): Historical Accuracy within Video Games, Achievability and Compromise
- Mads Haahr (Trinity College Dublin): Riff or Revival: Engaging with Culture Through Location-Based Augmented-Reality Gaming
- Venu Tammabatula (Gamar Ltd): The Gamar App: Gaming Made Easy for Museums
12:00 Lunch Break (BSG/21)
13:00 Introduction to Round Table Sessions, formation of tables
13:30 Round Table Session 1
14:30 Tea Break
14:45 Round Table Session 2
16:00 Official end of workshop
18:00 (Optional) Dinner in town